HOW TO BUILD A 3-D MOVIE CAMERA/PROJECTION UNIT

by Adam Ross - AKA 'Larry Wilson' -

Written for publication on the Sledgeham Film 3-D Pages

This, the first installment in a series of articles, is meant to describe the construction, operation and theory of a stereoscopic motion picture apparatus.

The device described can be built by just about anyone with moderate technical ability. What is every bit as important as accurate construction and included here is understanding of the principles at work in the optical system to be described.

This system can be used with any film or video format, as long as it is understood that the final product is intended to be projected, and from one single optical axis (lens). Three beam video projectors cannot be employed with this system.

The format yields a projected image of 1.33:1 aspect ratio. The image can be shown in full color with light polarization, in monochrome with light polarization, or in monochrome with anaglyphic filters such as red and cyan. Color anaglyph presentation is NOT recommended.

 

Actual stereo projection test used to calibrate Vari-Vision

Since many of those attempting to build and operate this device have absolutely no prior experience with 3-D in any form, the instructions will have to be  both overly simplified AND overly complicated, for there are important theories of stereoscopy that must be understood along the way. A good analogy is a layperson building a liquid fueled space rocket from printed instructions. It would of course be helpful if that layperson learned a thing or two about rocket science along the way, but not so much as to hinder the entire project.

If the rules are followed and comprehended, then the builder will be rewarded with a 3-D movie unit capable of feature film quality 3-D movies. The images produced can be razor sharp and better than any 3-D you have ever seen before, even in theme parks.

The heart of this system, and the most costly to obtain, is a 2x anamorphic lens. The lens must be of the type intended for both photography AND projection. A theatrical projection lens alone will not work, for it usually cannot focus closer than 20 or 30 feet. A photography/projection lens is required. The lens used for my experiments was a Kowa 16-H 2x lens, which focuses down to 5 feet. These lenses are very common used, and seldom cost more than 200 dollars. I bought mine in great shape for 75 dollars from a cine dealer.



The system used with or without anamorphic.
The far left pair are the images as they appear on film, the far right images are the two formats projected.
 

The other important consideration is the camera to be used.

The units final form is determined by the camera it is built for. It is therefore recommended that it be built around a common type of camera, in the case of 16mm, a Bolex reflex or an Arri 16.

The camera I use is a Doiflex 16mm reflex camera, with a 25mm Cooke f1.5 lens. The device gobbles light, so try not to use anything slower than 2.8, but 3.5 will work. You will not have a choice of focal lengths to use once the unit is built, because the device works like human stereo vision- one focal length, all the time, and no zooms. Besides, the critical alignments of the mirrors would instantly change if the focal length was varied by zooming or replacing the prime lens with another type.

So, step one in this project is to have the anamorphic lens, the camera, and the prime objective lens. For 16mm, you can't use wider than 25mm with a 2x anamorphic. So the task is simple for the 16mm'ers: you first need a 2x lens, a 25mm prime, and a REFLEX camera. Trying to use a non-reflex camera would result in frustrating problems with lens and mirror alignment. Also, zoom lenses can only be used in a fixed mode, for zooming changes the optical characteristics of the mirrors.

 

16 and 35mm film formatted for the Vari-Vision process.
 

A 3-D movie, or any 3-D image, must do two things to work successfully:

It must record two parallaxed views, and then upon "playback" it must deliver each view to the proper eye.  So the device we envision must record two distinct views of the same scene, and then upon projection the left and right eyes must receive the image recorded from the left and right "eyes" of the camera.

So the unit must see two pictures as us humans do. But how do we see images in 3-D? Hold a pencil at arms length. Look at the pencil, and then the wall beyond. Now, slowly close one eye, then the other, back and forth. You will notice that the pencil and your hand seems to move horizontally in relation to the background. The reason is that there is a perspective shift between your two eyes, spaced about 2.5 inches apart. This conflicting information is what the brain uses to "solidify" the external world by perceiving depth.

 



Top view of the Vari-Vision rig
Illustration of how the images are projected
 

Another facet of stereo that must be understood is the role of convergence.

Look at the pencil again, but focus (converge) your eyes on the pencil. Now alternate your eyes opening and closing again. You will notice that the pencil remains fixed, but the wall beyond seems to move from side to side. Now, repeat the experiment again, but this time focus (converge) your eyes on the wall beyond, not the pencil. Alternate your eyes opening and closing again, and now you will notice that the wall is fixed, and the pencil is moving from side to side.

What is occurring here is that in the first instance your eyes converged on the pencil, and in the second instant the convergence was upon the wall beyond. That is all we will talk of convergence for now, but know that it will come up again, in fact everywhere, for convergence is as important to 3-D photography as focusing is to standard 2-D photography. In fact, be aware that what makes a bad 3-D film is poor understanding and disregard for the laws of Stereo, beginning with Convergence.

It should also be noted that the anamorphic lens has nothing to do with the registration of the 3-D images. The mirrors do that. The lens preserves the proper 1.33:1 aspect ratio. Without the lens, the device can produce excellent vertical 3-D images, the screen being shaped like a doorframe. This is an interesting challenge to the short film maker or artist, but totally impractical for those wanting to make "full screen" 3-D features.


The first thing that is fabricated is the baseboard.

This is what all the other parts are built around. The baseboard can be aluminum, steel, wood or even reinforced plastic. Once the baseboard is fashioned, then the camera is mounted to it, in such a way that it can be removed for servicing, but always returned to the same critical position. The camera has its own "footprint" so to speak.

Once the camera is secure on the baseboard, the anamorphic lens to be used is mounted in its yoke. Again the lens, like the camera, can be removed and returned to its proper position. After the camera, baseboard and anamorphic are secured and aligned, then the process of installing and calibrating the mirrors is performed. When this is done, the unit is ready for filming, and can be completely disassembled and rebuilt with great precision, in the event that any part-camera, lens or mirror, needs to be cleaned or repaired.

 

Three quarter view of the BASIC configuration
 

The device can also be used for projection.

This part is left to the builder, on account of the different projectors to be used and the fact that once the builder has built the unit for photography, projector modification will be relatively simple. Still others will electronically process the images in video form, and use anaglyph or field sequential (shutter glasses) to present the images. But by far the highest quality images are those shot on film and projected with polarizing filters.

If you are ready to begin, then you need to collect your 2x lens, and your camera with prime lens. If you are going to use a video camera or a 8mm-16mm camera with a built in zoom, then you need only to find the 2x lens. Remember! The anamorphic lens must be able to focus down to 5-6 feet, unless it is a "fixed focus" anamorphic intended for photography. Beware of theatrical anamorphics that can't focus up close!

In the next article I will describe the fabrication of the board as well as additional bits of stereo theory. If you are truly serious about building and understanding this device, then you will, perhaps with a small bit of trial and error to challenge you, possess a real 3-D movie camera.

 

 

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